Create storyboards, animatics or other preparatory visualisations
Overview
This Standard is about using visual storytelling to dramatise a narrative, plan shots and demonstrate action. This may be used to guide production or to present ideas when pitching. You may use a storyboard, layout, animatic or previsualisation to achieve this. You may be working from a brief or a script. You must clearly communicate shot composition, action, timings, transitions and camera moves, and any required sound or special effects. You must appreciate the need for visual and narrative continuity. This standard is for you if you create storyboards, animatics or other preparatory visualisations.
Performance criteria
You must be able to:
create outputs that dramatise the brief or script in a way that will
appeal to the intended audience
- use appropriate drawing skills or computer software to
communicate the message or story visually
agree with relevant people what constitutes each sequence
plan the sequences, scenes, shots and action that are needed to
communicate the narrative
- make sure your plans take into account shot composition, timings,
transitions, camera moves, sound track, scratch dialogue, music,
sound effects, special effects, pacing and rhythm
- make sure that your visual story meets the proposed design
constraints, technical requirements, facilities and production
process for the production
- adapt narratives to meet the different design, technical and
production requirements that are needed
ensure visual, narrative and performance continuity
liaise with the director and other colleagues at regular intervals to
facilitate the creative process and delivery of required outcomes
- Take direction and be able to implement feedback quickly and
effectively
Knowledge and Understanding
You need to know and understand:
You need to know and 1.
how to read a creative brief, usually provided by the director,
production designer or department head
the technical requirements of the production, such as screen ratio
and frame rate
the intended production process including outsourcing
the facilities that are available for production
the target audience of the production
any budgetary or design constraints applying to the production
the expected format for visual storytelling
the relationship between visualisation and production design
film structure and conventions for editing and composition
the conventions for producing outputs that visually tell stories
the conventions of the production pipeline such as complying with
shot naming protocols etc.
how to time action for performance and narrative
key character poses and expressions that effectively illustrate the
brief or script
how to visualise a 2D board into a 3D environment
the influence that sound track and animation process have on each
other
the necessary drawing skills for perspective and anatomy that are
required to follow an established design, which can range from rough to
very clean
how to use relevant computer software, if required, to follow an
established design
how good, timely communication can contribute to productive
working relationships