Edit animation

URN: SKSANIM16
Business Sectors (Suites): Animation
Developed by: ScreenSkills
Approved on: 01 Mar 2017

Overview

This Standard is about creatively editing animation material. This includes editing audio material and assembling a track with animation in mind as well as editing picture material and ensuring that the sound and images are accurately in sync. Editing is increasingly an on-going process throughout the production and you may need to contribute creatively to the story during various editing stages. This standard is for you if you edit animation.


Performance criteria

You must be able to:

  1. determine requirements that will affect your work by analysing

    briefs, specifications, scripts, visual references and technical and

    production parameters

    1. break down the sound track so that it is appropriate for lip-sync

    and/or to demonstrate different beats or instruments

    1. create bar sheet or exposure sheets that set out appropriate

    timelines for production and can be understood by those who

    need to use them

    1. test recordings to monitor and control the quality of material

    against production requirements

    1. make adjustments to the sound and picture material throughout

    the production to meet requirements

    1. make sure that sound and images are in sync

    2. manage sound and image assets in line with production

    requirements

    1. maintain accurate and up-to-date logs, audio track breakdowns

    and soundtrack breakdowns

    1. liaise with relevant people in a way that supports the production

    process

    1. review output with relevant people, offering suggestions to assist

    with the production


Knowledge and Understanding

You need to know and understand:

  1. the aims, objectives and narrative of the production, its overall

    conceptual vision and intended length

    1. the production requirements, such as delivery schedule

    (production pipeline) and technical parameters of the project, such

    as animation medium, post production methods, projection speed

    of the production

    1. the types of film sound, such as establishing sounds, sound

    motifs, sound-scapes, characteristic, ambient, empathic, hyperreal, diegetic, acousmatic, point of audition, extended

    1. the relationship between sound and image and how sound-scape

    and music can be used to affect the tone and mood of the piece

    1. the analysis of acting and performance

    2. how to read a dialogue or music soundtrack

    3. the importance of lip-syncing dialogue and sound

    4. film grammar and editing, particularly relating to camera moves

    and mixes between shots

    1. timing and pacing

    2. shot breakdown and continuity

    3. image composition and atmosphere

    4. how to use industry-standard editing and sound software

    5. the possibilities and constraints of the software you are using

    6. the file formats for audio and video assets and expected delivery

    requirements

    1. who you need to liaise with and how to work effectively with them,

    including the director, sound designer, composer and animators


Scope/range


Scope Performance


Scope Knowledge


Values


Behaviours


Skills


Glossary


Links To Other NOS


External Links


Version Number

3

Indicative Review Date

01 Mar 2020

Validity

Current

Status

Original

Originating Organisation

Creative skillset

Original URN

sksanim16

Relevant Occupations

Arts, Media and Publishing, Editor

SOC Code

3416

Keywords

Edit; Animation; Editing; Material; Audio; Track; Assemble; Picture; Sound; Images; Sync; Production; Story