Create 3d animation

URN: SKSANIM13
Business Sectors (Suites): Animation
Developed by: ScreenSkills
Approved on: 01 Mar 2017

Overview

This Standard is about your ability to create 3D animation. You are expected to breathe life into a character where necessary and to produce accurate key frames and in-betweens. Being prepared to test and evaluate your work and respond positively to feedback from others is really important, to make sure that the sequences are what is required. This standard is for you if you create 3D animation.


Performance criteria

You must be able to:

  1. determine requirements that will affect your work by analysing

    briefs, specifications, visual references and technical and

    production parameters

    1. find or create your own visual references as required

    2. block your animation using stepped or spline techniques,

    structuring the animation appropriately for the production and in

    agreement with the director

    1. create animation layers that work on top of existing motion

    capture data and polish captured performances to meet

    production requirements

    1. create the movement and performance required by the production

    to in-between the animation, adjusting the curves and adding

    extras keys as appropriate

    1. make sure rigging techniques and references create credible

    animation with movements that are realistic for the type of object

    being modelled and the style of animation required

    1. make sure that animations are in sync with the soundtrack

    2. make sure that animations maintain continuity of

    character/performance with other shots in the sequence and/or

    other animators work

    1. select and use appropriate software for your work in line with

    software developers instructions

    1. create animations using given camera angles or make

    adjustments to camera animations according to the production

    demands and schedule

    1. review output with relevant people, offering suggestions to assist

    others with the production

    1. respond to feedback about the animations you create in a positive

    way, making refinements as needed

    1. remain flexible and adaptable to new directions, creative

    requirements and software developments on an ongoing basis

    1. prepare and store files in line with production requirements to

    enable the next stage of production to run efficiently


Knowledge and Understanding

You need to know and understand:

  1. the creative style, overall concept and level of animation required

    for the production

    1. technical and production parameters for the project, such as the

    schedule, timelines, software program, frame count, field size,

    aspect ratio and format

    1. in-house pipelines and tools

    2. how to read and interpret the relevant sources of information

    about the production, such as the script, animatic, x-sheet or

    dope-sheet, character and colour model references, soundtrack

    1. the context within the production of the scene you are working on

    2. the principles of 3D animation

    3. the principles of anatomy and how these affect movement

    4. the physics of motion and resistance

    5. how live action reference can influence your ability to animate

    characters

    1. how to observe the world around you and find appropriate visual,

    written, empirical and physical references in order to create

    credible animation

    1. the techniques, issues, costs and output of motion-capture, and

    when it is appropriate to use it

    1. shot breakdown and continuity

    2. animation conventions and techniques for the type of production

    3. how to use industry-standard 3D animation software

    4. the possibilities and constraints offered by the software you are

    using

    1. the importance of maintaining data security and following your

    organisations guidelines and file structures


Scope/range


Scope Performance


Scope Knowledge


Values


Behaviours


Skills


Glossary


Links To Other NOS


External Links


Version Number

3

Indicative Review Date

01 Mar 2020

Validity

Current

Status

Original

Originating Organisation

Creative skillset

Original URN

sksanim13

Relevant Occupations

Arts, Media and Publishing, Animation Professionals

SOC Code

3416

Keywords

Create; 3d; Digital; Animation; Character; Key frames; In betweens; Test; Evaluate; Feedback; Sequences