Create 2d animation
Overview
This Standard is about your ability to produce a series of sequential 2D images which, when played back, produce the illusion of movement. You are expected to breathe life into a character where necessary and to produce accurate key frames and in-betweens. Being prepared to test and evaluate your work and respond positively to feedback from others is really important, to make sure that the sequences are what is required. This standard is for you if you create 2D animation.
Performance criteria
You must be able to:
determine the requirements that will affect your work by analysing
briefs, specifications, dope/bar sheets and storyboards, visual
references, layout and technical and production parameters
- create a series of key frames to structure the animation that are
appropriate to the production and agree them with the director
- create the movement and performance required by the production
to in-between the animation, adding frames or cleaning up as
required
- adapt to the various styles, techniques and procedures and
software that may be required by the production
- test animated sequences to confirm the effects and continuity
meet requirements
create animation in line with the production demands
review output with relevant people, offering suggestions to assist
others with the production
work effectively as part of a team
respond to feedback about the animations you create in a positive
way, making refinements as needed
- remain flexible and adaptable to new directions, creative
requirements and software developments on an ongoing basis
- prepare and store files in line with production requirements to
enable the next stage of production to run efficiently
Knowledge and Understanding
You need to know and understand:
the creative style, overall concept and level of animation required
for the production
- technical and production parameters for the project, such as the
schedule, timelines, software program, frame count, field size,
aspect ratio and format
- how to read and interpret the relevant sources of information
about the production, such as the script, animatic, x-sheet or
dope-sheet, character and colour model references, soundtrack
the context within the production of the scene you are working on
the context within the production of the department you are
working in, and the subsequent stages of the process
- any performance guidelines for the characters you are working
on, such as how they might react and behave in different
situations
movement and timing
how live action reference can influence your ability to animate
characters
- how to observe the world around you and find appropriate visual,
written, empirical and physical references in order to create
credible animation
the concepts of key animation and in-between animation
shot breakdown and continuity
animation conventions, techniques and technologies
the drawing skills that are needed for the artwork being produced
traditional and digital methods for producing animated sequences
how to use industry-standard 2D animation software
the possibilities and constraints offered by the software you are
using
- the importance of maintaining data security and following your
organisations guidelines and file structures